There are many obvious bottlenecks like high poly models and high resolutions, which decreasing directly improves the performance, but degrades also the visual quality. Switch between singlethreaded/multithreaded rendering (keys F11/F12 in game).Decrease the screen resolution more than the game offers (see the user guide in the utility console window).Decrease the geometry quality more than the game offers (keys F8/F9 in game for increase/decrease).Decrease the texture quality more than the game offers (keys F6/F7 in game for increase/decrease).I didn’t implement all optimizations that I wanted, but I can add them if there is the interest or if the devs could provide me a better access to the renderer since not all optimizations were possible to implement from “outside” (see Devs Appendix). Watch this video to see the result (you must enable CC/subtitles).Ĭheck Reddit Comments for interesting discussions/suggestions. For this reason I created a utility that improves the performance of the game and you can download it here. Since last year HOTS stopped supporting weaker PC configurations and some people were unable to play the game.
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